d3 enters Live-Lab
KOREA: Live-Lab has become the first South Korean rental company to take stock of d3 Technologies media servers, the fifth overall across the APAC region. Keen to put its new servers to the test, Live-Lab deployed them for a pair of K-Pop concerts as the rental company supplied the setups for singer/songwriter Lee Juck and boyband Shinwa.
The d3 servers were used to control moving truss illuminations, LED screens and projectors during the Lee Juck gig. ‘The stage was a mixture of screens, which had to be controlled as one,’ recalled HaeJung Chung, visual lighting designer at Live-Lab. ‘d3 allowed mapping and design of this complex configuration to be applied correctly and helped create the best picture in the field. We programmed d3 with a grandMA2 console; the timecode signal was received stably and it was possible to play the exact image required for each song.’
Mr Chung also appreciated the mapping functionality of the d3 servers. ‘The mapping function was important for accurately sending out images to all the LED screens, including the illumination screen attached to the set and the projection screen for each design,’ he said. ‘This meant a single content image could be exported easily between the devices. The parallel mapping feature was the biggest advantage in designing a curve-topped stage topology. Korean illumination fixtures are 1px, not DMX and d3 proved the best media server to control the video on the curved 1px video fixtures.’
For the Shinhwa concert, Live-Lab deployed two d3 media servers for video mapping effects onto LED screens in time to the music and to program and design illuminations to match the video feed. ‘The main design of the stage was truss structures that transformed like a transformer,’ said Lee Jang Eon, producer/director at concert organiser Liveworks. ‘In the truss, the systems responsible for the visual effects of performances, such as lighting, laser, electric and LED were set. These systems expressed various effects for each scene with precise movement of Kinesys memory.’
‘The most difficult part of this show was the video and Kinesys program compatibility,’ said Mr Chung. ‘d3, however, accepted the Kinesys signal without problems during the test and provided excellent scalability to accept and apply the signal to any external device. ‘
A grandMA2 console was once again employed for programming the servers. ‘We could quickly work with d3 Designer and multiple editors could work together on a project at the same time,’ added Mr Chung.